Mage is one of the spellcaster heroes that dwells in Ardania. They can learn powerful spells as Your Majesty provides them with upgrades. But they are not suited for tanking, as they are very fragile.
Mages can be recruited from the Wizards Guild.
What mages lack in personal grooming skills, they more than make up for in explosive potential. The most powerful mages are one-man wrecking crews, with the ability to flatten a town with just a few spells. Unfortunately, when they start going a bit dotty, they can be a real hazard to anyone - and anything - around them. That's why, in his infinite wisdom, Brashnard created Ardania's first retirement home for Mages. Thick iron walls, comfortable chairs and exciting social activities for the retired wizard in your family!
This is base stat value of the hero. Different Mages may have different stats as they got randomized in range from -5 to +5 of their base attributes (unconfirmed).
Each class gets a different amount of benefit from identical gear. Heroes will spend their gold to buy item from Market and equipment from Blacksmith. Listed below are Mage equipments with their costs and bonuses.
|Basic Magic Weapon||-||+0|
|Improved Magic Weapon||30||+11|
|Masterwork Magic Weapon||70||+34|
|Expert Magic Weapon||100||+65|
|Magic Weapon from Dragonbone||120||+100|
|Basic Cloth Armor||-||5||5||20|
|Improved Cloth Armor||30||15||15||40|
|Masterwork Cloth Armor||70||20||20||50|
|Expert Cloth Armor||100||30||30||60|
|Enchanted Cloth Armor||120||40||40||80|